The heroes begin their task, searching the back alleyways and rooftops of Arabel. Many citizens are asked (some discretely, some boldly) what they know, what they’ve seen, and where have the crimes been carried out. Some time after the midnight watch, they come upon a band of thieves that are robbing a large merchant’s property.
Rather than risk detection and push a bad situation against posted sentries, a cunning trick is played by Doran and Dot who use their wiles to extract a single name… the Blue Spider (a seedy dive in Arabel that no one with a respect for their own reputation would ever visit). Elithia and Doran follow a blundering thief from the scene of the crime, the rest of the heroes go directly to the Blue Spider.
Several hours later, the gang of criminals enter the tavern and begin evicting the previous occupants; including the heroes. The halfling leader of the band (or if not the “leader” then at least the “first among equals”) offers the heroes a drink to cushion the rudeness of the eviction.
All seemed to be going well for the robbers until Rurick smashes several of the gang with his now empty mug…
- Game: 2/21/09 via OpenRPG
- Submitted as RPGA Home Campaign – Sanctioning #: 09-02-1839149
- XP: 175 each
- Gold and Treasure